ICT Mahidol Hosted the “Thailand Simulation Gen Z on Roblox” Competition, Providing a Platform for Youth to Creatively Showcase Thai Identity through Roblox Studio

On August 15, 2026, the Faculty of Information and Communication Technology, Mahidol University (ICT Mahidol), hosted the “Thailand Simulation Gen Z on Roblox” competition to provide upper secondary school and vocational certificate students with an opportunity to showcase their technological skills and creativity through the development of simulation games using Roblox Studio, while presenting Thai identity from the perspective of the younger generation. The event was honored by Asst. Prof. Dr. Tipajin Thaipisutikul, Assistant to the President for Research and Instructor in the Computer Science Academic Group, who presided over the opening ceremony and welcomed 20 participating teams from secondary schools across Thailand at the Grand Auditorium, 4th Floor, ICT Mahidol, Salaya Campus.

Throughout the competition, the 20 shortlisted teams presented prototype simulation games developed using Roblox Studio. Each team creatively interpreted Thailand and Thai identity through the perspectives of Gen Z, demonstrating creativity, technological application, game design and storytelling skills, as well as innovative approaches to presenting Thai identity and culture in a contemporary digital context. The Faculty was also honored to have its faculty members and staff serve on the judging panel, comprising:

• Dr. Pilailuck Panphattarasap, Instructor in the Computer Science Academic Group
• Asst. Prof. Dr. Tipajin Thaipisutikul, Assistant to the President for Research; and Instructor in the Computer Science Academic Group
• Dr. Kanthanet Tharot, Instructor in the Computer Science Academic Group
• Miss Kanrawi Kitkhachonkunlaphat, Computer Technical Officer, Information and Systems Division

During the award presentation ceremony, the four judges jointly presented certificates and cash prizes to the teams with outstanding entries, as follows:

  • Winner, receiving a certificate and cash prize of 5,000 baht: “KARMA”, created by Mr. Chisanupong Injun from Team Afterclass, Deebuk Phangnga Wittayayon School.
  • First Runner-up, receiving a certificate and a cash prize of 3,000 baht: “Lost in Siam (LHONG SIAM)” by Team Lego Dev, Samutprakan School. The team members were:
    – Ms. Chutikarn Phatthanaphanphiboon
    – Mr. Kittipon Chanarawee
    – Mr. Paweenwat Kunlan
  • Second Runner-up, receiving a certificate and a cash prize of 2,000 baht: “Nirat: The Poetic Journey”, created by Ms. Suwapith Chanaphai from Team Waen Horizon, Buranarumluk School.
  • Honorable Mention Awards, with three teams each receiving a certificate and a cash prize of 1,000 baht:
    • “Getting 1M Follower To Prove Parent Wrong” by Team Turbo Snail 28, representing Suankularb Wittayalai School and Sarasas Witaed Suksa School. The team members were:
      – Mr. Ronnakorn Khansamrong
      – Mr. Vorakorn Viramvittawat
      – Mr. Chantuch Asawachananont
    • “Temple Fair Simulator”, created by Mr. Chajtawut Jaikarn from Team Lnw_SoLoSlayerMajorPlayer, Chonradsadornumrung School.
    • “Tam Bak Hung Anomaly” by Team Kung Kung Kung Tam Bak Hung Mai Sai Pla Ra, Tok Long Ma Tha Ya Mong 20 Klong Ko Mai Hai, Nawaminthrachinuthit Satriwitthaya 2 School. The team members were:
      – Mr. Sipang Kaensap
      – Mr. Wongsathorn Sirisombat
      – Mr. Theeranat Noorod

The competition concept was created by Dr. Pilailuck Panphattarasap, with the aim of creating a learning platform that integrates technology with creativity. The initiative encouraged young participants to develop skills in game development, design thinking, problem-solving, and presentation, while also offering a new perspective on how digital technology can be used to communicate Thai identity and culture to younger generations.

The competition was another initiative reflecting ICT Mahidol’s role in promoting technological learning and skill development among young people. It also provided a platform for the younger generation to demonstrate their potential and creativity, gain hands-on experience, and further develop their capabilities toward becoming future developers and digital innovators.